#include "game_types.h"

/* Collectible_Animate_08001054 @ 0x08001054 (real 40B) -- draw-at forward with computed args. Mirrors src/matched/Collectible_Animate_08001054.c. */
/* Forwards (base, a+60, b+10, c+6, 6) into the 5-arg Emitter_DrawAt. */
extern void Emitter_DrawAt(int *base, int *q, int x, int y, int mode);

void Collectible_Animate_08001054(int a, int b, int c)
{
    Emitter_DrawAt(*(int **)0x02000134, (int *)(a + 60), b + 10, c + 6, 6);
}
