#include "game_types.h"

/* Float_DivRem2 @ 0x0801A0D4 (real 26B) -- custom SVC 0xAB divide/remainder service (twin). Mirrors src/matched/Float_DivRem2.c. */
/* Identical twin of Float_DivRem: SVC 0xAB service 24, pool 0x00020026. */
extern int SWI_AB(int service, int pool); /* swi #0xab */

void Float_DivRem2(void)
{
    SWI_AB(24, 0x00020026);
}
