#include "game_types.h"

/* Float_Pred_0801D40C @ 0x0801D40C (real 22B) -- float-classify predicate (borrow form). Mirrors src/matched/Float_Pred_0801D40C.c. */
/* Float-classify predicate twin: returns the borrow out of
   0x7FF00000 - masked. */
int Float_Pred_0801D40C(int a, int b)
{
    return (unsigned)(0x7FF00000 - ((a & 0x7FFFFFFF) | (b != 0))) >> 31;
}
