#include "game_types.h"

/* Level_Veneer4650 @ 0x08004650 (real 40B) -- flag word zero and halfword at +164 non-negative. Mirrors src/matched/Level_Veneer4650.c. */
/* Returns nonzero iff word15 is zero and the halfword at +164 is >= 0. */
int Level_Veneer4650(int *p)
{
    if (p[15] != 0)
        return 0;
    return *(short *)((char *)p + 164) >= 0;
}
