#include "game_types.h"

/* Level_Veneer46A4 @ 0x080046A4 (real 18B) -- tests whether word at +60 equals 3. Mirrors src/matched/Level_Veneer46A4.c. */
/* Returns whether the word at byte offset 60 (word 15) equals 3. */
int Level_Veneer46A4(int *p)
{
    return p[15] == 3;
}
