#include "game_types.h"

/* Level_Veneer46B8 @ 0x080046B8 (real 18B) -- tests whether word at +60 equals 2. Mirrors src/matched/Level_Veneer46B8.c. */
/* Returns whether the word at byte offset 60 (word 15) equals 2. */
int Level_Veneer46B8(int *p)
{
    return p[15] == 2;
}
