#include "game_types.h"

/* Level_Veneer46CC @ 0x080046CC (real 18B) -- tests whether word at +60 equals 0. Mirrors src/matched/Level_Veneer46CC.c. */
/* Returns whether the word at byte offset 60 (word 15) equals 0. */
int Level_Veneer46CC(int *p)
{
    return p[15] == 0;
}
