#include "game_types.h"

/* Level_Veneer46E0 @ 0x080046E0 (real 18B) -- tests whether word at +60 equals 1. Mirrors src/matched/Level_Veneer46E0.c. */
/* Returns whether the word at byte offset 60 (word 15) equals 1. */
int Level_Veneer46E0(int *p)
{
    return p[15] == 1;
}
