#include "game_types.h"

/* Math_CalcSqrt @ 0x08014CD4 (real 14B) -- sqrt wrapper over the looked-up table word. Mirrors src/matched/Math_CalcSqrt.c. */
/* Forwards (incoming r0/r1, *(0x02002CE0)) into Math_Sqrt. */
extern int Math_Sqrt(int a, int b, int c);

void Math_CalcSqrt(int a, int b)
{
    Math_Sqrt(a, b, *(int *)0x02002CE0);
}
