#include "game_types.h"

/* Mem_CopyBytes @ 0x08015D68 (real 34B) -- coroutine entry: tail-calls fn pointer at 0x020001FC. Mirrors src/matched/Mem_CopyBytes.c. */
/* Coroutine entry: tail-calls the function whose address is stored at
   0x020001FC (via the Math_Init trampoline slot). The pool word doubles as
   executed lsls bytes on fall-through; shares its tail with Mem_SwapWord_A. */
void Mem_CopyBytes(void)
{
    ((void (*)(void))*(void **)0x020001FC)();
}
