#include "game_types.h"

/* Physics_GetGravityDir @ 0x08019574 (real 26B) -- custom SVC 0xAB gravity service (r8 preserved). Mirrors src/matched/Physics_GetGravityDir.c. */
/* Issues SVC 0xAB service 24 with pool 0x00020022; r8 is saved/restored,
   the swi result returns in r0. */
extern int SWI_AB(int service, int pool); /* swi #0xab */

int Physics_GetGravityDir(void)
{
    return SWI_AB(24, 0x00020022);
}
