#include "game_types.h"

/* Render_Veneer27E4 @ 0x080027E4 (real 8B) -- zeroes word at struct+160 (twin of 27CC). Mirrors src/matched/Render_Veneer27E4.c. */
/* Zeroes the word at byte offset 160 of the render object. */
void Render_Veneer27E4(int *p)
{
    *(int *)((char *)p + 160) = 0;
}
