#include "game_types.h"

/* Sound_Veneer10740 @ 0x08010740 (real 20B) -- divide/log chain. Mirrors src/matched/Sound_Veneer10740.c. */
/* FixedDiv(a, 0x34BC0) -> Log2(that, 3600). */
extern int Math_FixedDiv(int a, int b);
extern int Math_Log2(int a, int b);

int Sound_Veneer10740(int a)
{
    return Math_Log2(Math_FixedDiv(a, 0x34BC0), 3600);
}
