#include "game_types.h"

/* Sound_Veneer10758 @ 0x08010758 (real 12B) -- log leaf. Mirrors src/matched/Sound_Veneer10758.c. */
/* Log2(a, 0x34BC0). */
extern int Math_Log2(int a, int b);

int Sound_Veneer10758(int a)
{
    return Math_Log2(a, 0x34BC0);
}
