#include "game_types.h"

/* Sound_Veneer107D8 @ 0x080107D8 (real 10B) -- no-op leaf (frame setup/teardown only). Mirrors src/matched/Sound_Veneer107D8.c. */
/* No-op: frame setup/teardown only, no observable behavior. */
void Sound_Veneer107D8(void)
{
}
