#include "game_types.h"

/* Sub_0800154C @ 0x0800154C (real 30B) -- returns 2 when a > 9 else 1 (span embeds next head). Mirrors src/matched/Sub_0800154C.c. */
/* Returns 2 when a > 9, else 1. (The ROM span trails into the next
   function's sound-register init; that code is dead here.) */
int Sub_0800154C(int a)
{
    return a > 9 ? 2 : 1;
}
