#include "game_types.h"

/* Sub_080049A0 @ 0x080049A0 (real 4B) -- returns word at struct+76. Mirrors src/matched/Sub_080049A0.c. */
/* Returns the word at byte offset 76 (word 19) of the object. */
int Sub_080049A0(int *p, int unused)
{
    (void)unused;
    return p[19];
}
