#include "game_types.h"

/* Sub_080049A4 @ 0x080049A4 (real 4B) -- returns word at struct+72. Mirrors src/matched/Sub_080049A4.c. */
/* Returns the word at byte offset 72 (word 18) of the object. */
int Sub_080049A4(int *p, int unused)
{
    (void)unused;
    return p[18];
}
