#include "game_types.h"

/* Sub_080049B0 @ 0x080049B0 (real 6B) -- stores halfword at struct+128. Mirrors src/matched/Sub_080049B0.c. */
/* Stores a halfword at byte offset 128 of the object. */
void Sub_080049B0(int *p, int v)
{
    *(unsigned short *)((char *)p + 128) = (unsigned short)v;
}
