#include "game_types.h"

/* Sub_080049B8 @ 0x080049B8 (real 12B) -- tests masked bits of word at struct+64. Mirrors src/matched/Sub_080049B8.c. */
/* Returns nonzero iff (word at +64) & mask is nonzero. */
int Sub_080049B8(int *p, int mask)
{
    return (p[16] & mask) != 0;
}
