#include "game_types.h"

/* Sub_080049C4 @ 0x080049C4 (real 12B) -- tests masked bits of word at struct+68. Mirrors src/matched/Sub_080049C4.c. */
/* Returns nonzero iff (word at +68) & mask is nonzero. */
int Sub_080049C4(int *p, int mask)
{
    return (p[17] & mask) != 0;
}
