#include "game_types.h"

/* Sub_080049D0 @ 0x080049D0 (real 8B) -- ORs mask into word at struct+64. Mirrors src/matched/Sub_080049D0.c. */
/* ORs a mask into the flags word at byte offset 64 (word 16). */
void Sub_080049D0(int *p, int mask)
{
    p[16] |= mask;
}
