#include "game_types.h"

/* Sub_080049D8 @ 0x080049D8 (real 4B) -- returns word at struct+60. Mirrors src/matched/Sub_080049D8.c. */
/* Returns the word at byte offset 60 (word 15) of the object. */
int Sub_080049D8(int *p, int unused)
{
    (void)unused;
    return p[15];
}
