#include "game_types.h"

/* Sub_0800D0B8 @ 0x0800D0B8 (real 24B) -- resets words 2-3 when word 4 exceeds 60. Mirrors src/matched/Sub_0800D0B8.c. */
/* When word 4 exceeds 60, resets word 2 to 4 and word 3 to -1. */
void Sub_0800D0B8(int *p)
{
    if (p[4] > 60) {
        p[2] = 4;
        p[3] = -1;
    }
}
