#include "game_types.h"

/* Sub_08010D18 @ 0x08010D18 (real 16B) -- no-op leaf (frame setup/teardown only). Mirrors src/matched/Sub_08010D18.c. */
/* No-op: frame setup/teardown only, no observable behavior. */
void Sub_08010D18(int unused)
{
    (void)unused;
}
