#include "game_types.h"

/* Sub_0801100C @ 0x0801100C (real 10B) -- no-op leaf (frame setup/teardown only). Mirrors src/matched/Sub_0801100C.c. */
/* No-op: frame setup/teardown only, no observable behavior. */
void Sub_0801100C(int unused)
{
    (void)unused;
}
