#include "game_types.h"

/* Sub_080113A4 @ 0x080113A4 (real 16B) -- zeroes word at odd pool address 0xBC806001. Mirrors src/matched/Sub_080113A4.c. */
/* Stores 0 to the pool word 0xBC806001 (odd address is verbatim from the ROM
   pool; likely a hardware-test/data stub). */
void Sub_080113A4(void)
{
    *(volatile int *)0xBC806001 = 0;
}
