#include "game_types.h"

/* Sub_080116A0 @ 0x080116A0 (real 20B) -- zeroes EWRAM halfword 0x02000176. Mirrors src/matched/Sub_080116A0.c. */
/* Zeroes the EWRAM halfword at 0x02000176. */
void Sub_080116A0(void)
{
    *(volatile unsigned short *)0x02000176 = 0;
}
