#include "game_types.h"

/* Sub_080119A0 @ 0x080119A0 (real 10B) -- no-op leaf (frame setup/teardown only). Mirrors src/matched/Sub_080119A0.c. */
/* No-op: frame setup/teardown only, no observable behavior. */
void Sub_080119A0(int unused)
{
    (void)unused;
}
