#include "game_types.h"

/* Sub_080119D8 @ 0x080119D8 (real 66B) -- bumps counter and toggles flag halfword. Mirrors src/matched/Sub_080119D8.c. */
/* Increments word 28 of the 0x020001F8 table and XORs 1 into the halfword
   at +116 (redundant reloads pruned). */
void Sub_080119D8(void)
{
    int *t = *(int **)0x020001F8;
    t[28]++;
    *(unsigned short *)((char *)t + 116) ^= 1;
}
