#include "game_types.h"

/* TextQueue_DrawEntry @ 0x08011504 (real 54B) -- 5-arg forward into init entry + render all. Mirrors src/matched/TextQueue_DrawEntry.c. */
/* Packs (buf, a, b, c, d, e) into TextQueue_InitEntry, then renders the
   whole queue from the buffer. e arrives on the caller stack. */
extern void TextQueue_InitEntry(int *buf, int a, int b, int c, int d, int e);
extern void TextQueue_RenderAll(int *buf);

void TextQueue_DrawEntry(int a, int b, int c, int d, int e)
{
    int buf[5];
    TextQueue_InitEntry(buf, a, b, c, d, e);
    TextQueue_RenderAll(buf);
}
