#include "game_types.h"

/* Veneer_BxFp @ 0x08015464 (real 2B) -- returns to address held in fp (veneer). Mirrors src/matched/Veneer_BxFp.c. */
/* Veneer: returns to the address held in fp. */
void Veneer_BxFp(void (*target)(void))
{
    target();
}
