#include "game_types.h"

/* Veneer_BxIp @ 0x08015468 (real 2B) -- returns to address held in ip (veneer). Mirrors src/matched/Veneer_BxIp.c. */
/* Veneer: returns to the address held in ip. */
void Veneer_BxIp(void (*target)(void))
{
    target();
}
