#include "game_types.h"

/* Veneer_BxR8 @ 0x08015458 (real 2B) -- returns to address held in r8 (veneer). Mirrors src/matched/Veneer_BxR8.c. */
/* Veneer: returns to the address held in r8. */
void Veneer_BxR8(void (*target)(void))
{
    target();
}
