void Level_MoveDirectional(int *p) __attribute__((naked));
void Level_MoveDirectional(int *p)
{
  (void)p;
  __asm__ volatile(
  ".syntax unified\n"
  ".thumb\n"
  "push {r4, r5, r6, lr}\n"
  "mov r6, r8\n"
  "push {r6}\n"
  "ldr r1, .Lbase\n"
  "ldr r6, [r1, #0]\n"
  "ldr r1, .Lv0\n"
  "ldr r3, [r1, #0]\n"
  "ldr r5, [r0, #84]\n"
  "ldr r0, [r0, #88]\n"
  "mov r8, r0\n"
  "movs r0, #208\n"
  "lsls r0, r0, #1\n"
  "adds r3, r3, r0\n"
  "ldr r4, [r3, #0]\n"
  "asrs r4, r4, #12\n"
  "ldr r0, [r3, #76]\n"
  "lsrs r1, r0, #31\n"
  "adds r0, r0, r1\n"
  "asrs r0, r0, #1\n"
  "subs r4, r4, r0\n"
  "ldr r2, [r3, #4]\n"
  "asrs r2, r2, #12\n"
  "ldr r0, [r3, #80]\n"
  "lsrs r1, r0, #31\n"
  "adds r0, r0, r1\n"
  "asrs r0, r0, #1\n"
  "subs r2, r2, r0\n"
  "subs r5, r5, r4\n"
  "mov r0, r8\n"
  "subs r0, r0, r2\n"
  "mov r8, r0\n"
  "movs r2, #155\n"
  "ldr r0, .Lm\n"
  "adds r6, r6, r0\n"
  "ldrh r0, [r6, #0]\n"
  "adds r1, r0, #1\n"
  "strh r1, [r6, #0]\n"
  "lsls r0, r0, #16\n"
  "asrs r0, r0, #13\n"
  "ldr r1, [r6, #4]\n"
  "adds r1, r1, r0\n"
  "mov r0, r8\n"
  "subs r2, r2, r0\n"
  "movs r0, #255\n"
  "ands r2, r0\n"
  "strh r2, [r1, #0]\n"
  "subs r5, #4\n"
  "ldr r2, .Lmask\n"
  "adds r0, r2, #0\n"
  "ands r5, r0\n"
  "strh r5, [r1, #2]\n"
  "ldr r0, .Lc\n"
  "strh r0, [r1, #4]\n"
  "pop {r3}\n"
  "mov r8, r3\n"
  "pop {r4, r5, r6}\n"
  "pop {r0}\n"
  "bx r0\n"
  ".Lbase: .word 0x02000134\n"
  ".Lv0: .word 0x0200005C\n"
  ".Lm: .word 0x00000998\n"
  ".Lmask: .word 0x000001FF\n"
  ".Lc: .word 0x0000C7F2\n"
  ::: "r0","r1","r2","r3","r4","r5","r6","memory");
}
