extern void Level_PlaceObject(int, int, int);
extern void Level_SpawnObjects(int, int, int);
void Level_ScrollHorizontal(int *p) __attribute__((naked));
void Level_ScrollHorizontal(int *p)
{
  (void)p;
  __asm__ volatile(
  ".syntax unified\n"
  ".thumb\n"
  "push {r4, r5, r6, r7, lr}\n"
  "mov r7, sl\n"
  "mov r6, r9\n"
  "mov r5, r8\n"
  "push {r5, r6, r7}\n"
  "adds r7, r0, #0\n"
  "movs r0, #140\n"
  "adds r0, r0, r7\n"
  "mov sl, r0\n"
  "ldr r1, [r0, #0]\n"
  "mov r9, r1\n"
  "cmp r1, #0\n"
  "beq Lepi_%=\n"
  "ldr r1, [r1, #72]\n"
  "adds r0, r7, #0\n"
  "adds r0, #144\n"
  "ldr r3, [r0, #0]\n"
  "ldr r2, .Lp0\n"
  "mov r8, r2\n"
  "movs r6, #128\n"
  "lsls r6, r6, #3\n"
  "adds r0, r3, r6\n"
  "ldr r6, .Lp1\n"
  "ands r0, r6\n"
  "lsls r0, r0, #1\n"
  "add r0, r8\n"
  "movs r2, #0\n"
  "ldrsh r0, [r0, r2]\n"
  "adds r5, r7, #0\n"
  "adds r5, #152\n"
  "ldr r4, [r5, #0]\n"
  "asrs r4, r4, #12\n"
  "muls r0, r4\n"
  "adds r1, r1, r0\n"
  "mov r0, r9\n"
  "ldr r2, [r0, #76]\n"
  "ands r3, r6\n"
  "lsls r3, r3, #1\n"
  "add r3, r8\n"
  "movs r6, #0\n"
  "ldrsh r0, [r3, r6]\n"
  "muls r0, r4\n"
  "adds r2, r2, r0\n"
  "adds r0, r7, #0\n"
  "movs r3, #0\n"
  "bl Level_PlaceObject\n"
  "ldr r4, [r5, #0]\n"
  "ldr r0, .Lp2\n"
  "adds r4, r4, r0\n"
  "str r4, [r5, #0]\n"
  "ldr r5, .Lp3\n"
  "adds r0, r7, #0\n"
  "adds r0, #136\n"
  "movs r2, #0\n"
  "ldrsh r1, [r0, r2]\n"
  "ldr r2, [r7, #60]\n"
  "lsls r1, r1, #3\n"
  "lsls r0, r2, #1\n"
  "adds r0, r0, r2\n"
  "lsls r0, r0, #5\n"
  "adds r1, r1, r0\n"
  "adds r5, #4\n"
  "adds r1, r1, r5\n"
  "ldr r3, [r1, #0]\n"
  "asrs r3, r3, #1\n"
  "mov r0, r9\n"
  "adds r0, #136\n"
  "movs r6, #0\n"
  "ldrsh r1, [r0, r6]\n"
  "mov r0, r9\n"
  "ldr r2, [r0, #60]\n"
  "lsls r1, r1, #3\n"
  "lsls r0, r2, #1\n"
  "adds r0, r0, r2\n"
  "lsls r0, r0, #5\n"
  "adds r1, r1, r0\n"
  "adds r1, r1, r5\n"
  "ldr r0, [r1, #0]\n"
  "asrs r0, r0, #1\n"
  "asrs r4, r4, #12\n"
  "subs r0, r0, r3\n"
  "cmp r4, r0\n"
  "bge Lepi_%=\n"
  "mov r1, sl\n"
  "ldr r0, [r1, #0]\n"
  "adds r1, r0, #0\n"
  "adds r1, #130\n"
  "movs r2, #0\n"
  "ldrsh r1, [r1, r2]\n"
  "adds r2, r7, #0\n"
  "adds r2, #130\n"
  "movs r3, #0\n"
  "ldrsh r2, [r2, r3]\n"
  "adds r1, r1, r2\n"
  "movs r2, #0\n"
  "bl Level_SpawnObjects\n"
  "adds r1, r7, #0\n"
  "adds r1, #52\n"
  "movs r0, #1\n"
  "strb r0, [r1, #0]\n"
  "Lepi_%=:\n"
  "pop {r3, r4, r5}\n"
  "mov r8, r3\n"
  "mov r9, r4\n"
  "mov sl, r5\n"
  "pop {r4, r5, r6, r7}\n"
  "pop {r0}\n"
  "bx r0\n"
  ".hword 0x0000\n"
  ".Lp0: .word 0x0802BF3E\n"
  ".Lp1: .word 0x00000FFF\n"
  ".Lp2: .word 0xFFFFFC00\n"
  ".Lp3: .word 0x08027B18\n"
  ::: "r0","r1","r2","r3","r4","r5","r6","r7","memory");
}
