extern int Physics_ApplyImpulseToBody(int);
extern void Mem_PushStack(void);
extern int Physics_FreeAll(int, int, int);
int Mem_AllocTemp(void)
{
  int r = Physics_ApplyImpulseToBody(24);
  if (r == 0) {
    Mem_PushStack();
  }
  Physics_FreeAll(r, 0, 24);
  {
    int q = r + 16;
    *(int *)(r + 4) = q;
    return r;
  }
}
