extern int Mem_Realloc(int);
extern int GameState_LoadFromSave(int);
extern void Menu_Init(void);
void Menu_Init_08008EA0(void)
{
  int *slot = (int *)0x0200005C;
  int p = Mem_Realloc(9724);
  *slot = GameState_LoadFromSave(p);
  Menu_Init();
}
