extern int Sound_GetFlag(int, int);

int Sound_CompareFlag(int a0, int a1, int lim)
{
  register int r4v __asm__("r4") = lim;
  int v = Sound_GetFlag(a0, a1);
  register int r __asm__("r1") = 0;
  if (v > r4v)
    r = 1;
  return r;
}
